Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
Learn More  |  Register  |  Sponsor  |  Join Mailing List  |  Follow Us on Twitter

Pre-conference Workshops: Wednesday, March 22 & Thursday, March 23, 2017
Main Conference: Friday, March 24 - Sunday, March 26, 2017 
View analytic
Sunday, March 26 • 11:40am - 12:00pm
Final Destination: Creating a Better Afterlife for Our Digital Treasures

Sign up or log in to save this to your schedule and see who's attending!

Feedback form is now closed.
Products have a perspective problem. Their view of a user’s journey is too narrow and fails to account for one of the most basic human qualities of their customers - mortality.

Many digital services that generate personal content and data provide, at best, deactivation and/or memorialization options. This approach addresses profile access control or removal but neglects needs surrounding content collection, preservation and inheritance. People increasingly view their digital content as valuable heirlooms, serving as rich records of their life’s experiences to be shared beyond their lifetime. In reality, friends and family of deceased customers are left with little or no options to retrieve these heirlooms in any meaningful way. The result is large amounts of rich, personal and emotionally significant content left to float in a digital purgatory, just out of reach to those who treasure it most.

Products that sit within highly personal and social spaces have an obligation to their customer community to address these needs. This session will present a framework and set of guiding principles for supporting this underserved, yet important, phase of a product’s user experience.

Speakers
avatar for Melissa Martin

Melissa Martin

Lead Designer, Collective Health
I currently serve as Lead Designer at Collective Health where I lead cross-disciplinary teams on the design of our administration product. As part of this work, I'm interested in 'whole life' experience design, which promotes the idea that deep, universal human events, such as death, should be considered core contexts (rather than edge cases) to be designed for in products and services.


Sunday March 26, 2017 11:40am - 12:00pm
Regency E/F